-Worked on “Conan Exiles” and “Dune: Awakening”
-Designed characters, environments, building sets, emblems, and props
-Using Photoshop, created sketches to final design detailed image boards for 3D artists to work from
-Able to adapt to different art directions
-Additional responsibilities included color keys, designing menu screen illustrations, cinematic design, paintovers for feedback, and collaborating with fellow concept artists to complete image boards
-Produced full-color digital trading card game illustrations
-Able to produce digital illustrations optimized for both online and print display
-Create concepts for various projects as assigned. Concept work would range from, but are not limited to environments, characters, and props.
-Create detailed model sheets for artists to work from
-Create environments, characters, objects, atmospheres and the general style to provide practical content that direct and indirect groups can capitalize on
-Develop visual guides and targets that can then be executed on by a development team
-Make any necessary changes to ensure that the work is in keeping with the artistic vision
-Produced additional illustrations for marketing and UI